//=============================================================================
// STFWeapon - adds differential player/station damage and anti superweapon ammo regen
//=============================================================================
class TFWeapon extends UTWeapon
    abstract;

var bool bDoAmmoRegen;
var float StationDmgModifier, SkillCost;
var float AmmoRegenAmount[2];

defaultproperties
{
    bDoAmmoRegen=True
    StationDmgModifier=1
    AmmoRegenAmount(0)=1
    AmmoRegenAmount(1)=1
    SkillCost=1
}